![]() ![]() However, things never get too complex and in terms of input, the action is limited to two buttons - a nice touch. This system leads to a good amount of flexibility in character build, and I chose defensive abilities that allowed me to take hits and soak up damage, along with a passive that increased the number of enemies I could hit at the same time.Ĭombat gains a bit of complication with enemy types that are immune to attacks until their shields are broken, enemies that can’t be hit too quickly, others that explode when close, or those more easily killed with different types of damage. ![]() These slots can hold potions and spells with charges that can be replenished, or passive abilities that ‘lock’ portions of the player’s mana but offer constantly-active effects. The character has three item slots to house potions, spells and passive abilities and the player is free to customize them and expand the number of slots as the game progresses. The player’s character will auto-attack slowly once enemies are in range, and the player can choose to hold down an attack button to speed attacking up. Naturally, the player has to go into a nearby dungeon under the local cathedral and murder everything.īook of Demons is an isometric dungeon crawler in which the player is limited to fixed paths while monsters roam freely. Fortunately Book of Demons eschews my childish obtuseness for accessibility.Īn adventurer (a warrior at first, but a rogue and mage become available later) returns to their town to find a demon causing trouble. I do like a good aesthetic, so I was instantly fond of Book of Demons as its cardboard cut-out look reminded me of playing elaborate, incomprehensible paper games during childhood. WTF Even as a tribute to Diablo, it didn’t need to actually quote it. ![]()
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